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       Trillium - Telarium - Windham Classics
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(One Kendall Square, Cambridge, MA 02139, USA. Phone (617)494-1224). Up to 1984, the company was called Trillium. Some of their games are published on the "Windham Classics" label. 
The 1984 released titles by Trillium/Telarium were eventually sold three different ways. In 1984, they were from Trillium and released in double-folded over folders (8" X 10") with seals holding in the contents. In 1984, the folder form remained the same as the games were marketed by Telarium. Around 1986, the folder concept was dumped and the games came in regular flap type boxes (6 3/4" X 9") with a plastic insert tray. 
Telarium went defunct sometime before 1989, but some of the games continued to be marketed by Spinnaker a while after that. 
They are or have been distributed by Spinnaker Software Corporation.



As Telarium
===========

Fahrenheit 451
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Type: 
Bitmap graphics/Music Written 1984 by Len Neufeld and Byron Preiss. 
Runs on: 
Apple II, Atari ST, Commodore 64, Macintosh PC, Tandy 
Notes: 
Based on the novel of the same name by Ray Bradbury. Comes with a manual, Notes from the Underground and a Criminal Alert Notice card. 
Comments: You are Montag, a fireman whose job it is to burn books, but instead you join a secret organization that tries to preserve books. 
 
Rendezvous with Rama
--------------------
Type: 
Drawn graphics/Music Written 1984 by Ronald Martinez. 
Runs on: 
Apple II [2 disks] Commodore 64 [2 disks] Macintosh PC 
Notes: 
It is based on the book of the same name by Arthur C. Clarke. 
The package includes a 9-page Rendezvous with Extraterrestrial Phenomena Commander's Handbook with a seal on it (comes with a cover in both black and red - the black may be from the Trillium release and red, the Telarium), a coded hint sheet featuring LRSC protocol messages to Commander Norton (originally contained inside the sealed manual) and a 21" x 9" fold-out blueprint-type grid map of the ship. The map is necessary so solve the game. 
The game contains two action sequences that can be practiced with a special command. 
Comments: Explore the strange alien vessel Rama, complete with cities and some very extraordinary inhabitants. 

Amazon
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Type: 
Bitmap graphics/Music Written 1984 by Michael Crichton. 
Runs on: 
Apple II Commodore 64 Macintosh PC 
Notes: 
This game contains two arcade sequences. The plot more or less follows Crichton's novel "Congo", except it takes place in the Amazon. 
I have reports that it was published by a company called FilmTrack (Michael Crichton's own software company). This report also says the game is from 1982. Could it have been published there first and then later by Telarium? 
Comments: 
You must penetrate a South American jungle, along with your sidekick, the obnoxious parrot Paco, to find a lost city and discover why an entire expedition was killed. 

Dragonworld
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Type: 
Bitmap graphics/Music Written 1984-1985 by Byron Preiss and Michael Reaves. 
Runs on: 
Apple II Commodore 64 Macintosh PC Tandy 
Notes: 
Based on the book by the same title by Michael Reaves and Byron Preiss. This game was released in two different versions, one of which contained arcade-style games that were added to the overall game. The arcade games were accessed by entering certain locations (one was in a swamp). It was possible to complete the game without entering the arcade sequences. The Commodore 64 version was 5 disks (with the arcade games on the last one). Another source reports a Commodore 64 version on two 5 1/4" disks (both sides) with arcade games. 
The package contains Amsel's 12-page notebook with a winged dragon on the cover, featuring a wordlist and a coded hint section. Some packages also came with a large sticker of a dragon designed to look like stained glass. 
Comments: 
The main character was a king and the adventure begun with a sea voyage. After a ship wreck the hero eventually reached a friend of his called Hawkwind who accompanied him from then onwards. 

Shadowkeep
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Type:
Written 1984 or 1985 by Ultrasoft. 
Runs on: 
Apple II Commodore 64 PC 
Notes:
From Volume 1, No. 1 of the Trillium newsletter (Fall/Winter 1984): 
Alan Dean Foster, whose book Shadowkeep(TM) is the first novelization of a computer game (the game was created and designed by Ultrasoft), was excited about the project from the start, "Everyone seems to look upon the computer as a tool, but it's actually not a tool, it's a gate. It's a gate into other worlds, the fringes of which we've only begun to explore." Foster's understanding of computers allowed him to easily translate the book from the software (a computer first!). 
The book by Alan Dean Foster is called "Shadowkeep" and bears the text "A tale of wondrous adventure based on the fantastic universe created by Trillium." The book is (C) 1984 by Spinnaker Software Corporation and published by Warner Books. This is the first game to have inspired a novel by a major science fiction writer. 

Nine Princes in Amber
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Type: 
Bitmap graphics/Music Written 1985. 
Runs on: 
Apple II Atari ST Commodore 64 PC Tandy 
Notes: 
Based on the books "Nine Princes in Amber" and "The Guns of Avalon" by Roger Zelazny. Written by a group of about 20 people. Also available in Spanish. The PC version comes on 3 5 1/4" disks. The Spanish version (at least) would only run on Amstrad PCs, but could be hacked to run on any PC. 
Comments: 
Corwin, one of the Princes of Amber, must fight his brothers for power and travel from our world into Amber.

Perry Mason: The Case of the Mandarin Murder
--------------------------------------------
Type: 
Bitmap graphics/Music Written 1985 by Erle Stanley Gardner and Paisano Productions. 
Runs on: 
Apple II Atari ST Commodore 64 PC Tandy 
Notes: 
Based on the works of Erle Stanley Gardner. Came on two 5 1/4" disks for Commodore 64/128. The package includes Criminal Defense Procedures Lawyer's Handbook Vol. 67, No. 3 containing a fold-out verb/sentence structure chart. Also includes a survey to be filled out and sent to Telarium concerning what the player thought of the breakthroughs in this game. 

The Scoop
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Type: 
Graphics/Music Written 1986 (rerelased by Spinnaker 1989) by Jonathan Merritt [story] and Dale Disharoon, Inc [programming]. 
Runs on: 
Apple II Apple IIGS PC Tandy 
Notes: 
Based on a 1930s story by Agatha Christie and the London Detection Club (Dorothy L. Sayers, E.C. Bentley, Anthony Berkeley, Freeman Wills Crofts, and Clemence Dane. 
Features menu choice input, and recommends a joystick. This was probably the last game published under the Telarium label (though it was later published as by Spinnaker as well). 
Came with an 18-page manual and a newsprint front page from The Morning Star (Monday, November 9, 1930). The PC version came on two 5 1/4" disks. (compatible with Tandy 1000/3000). 
The Spinnaker version of the game is pretty much the same as the original. The title screen is altered some and the graphics and sound are a bit improved. 
Comments: 
A reporter from a rival is murdered while investigating the death of a young woman. As a crime reported for a London newspaper, it's up to you to "get the scoop" on who committed these deadly crimes. 

Starman Jones
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Notes: 
Based on work by Robert A. Heinlein. This was probably never published. It was never published by Telarium, says another source, but may have sold by Spinnaker after the Telarium name was discontinued. 

The Grand Adventure
-------------------
Notes:
Based on work by Philip Jose Farmer. It was never released, according to Farmer himself. 
 


As Windham Classics
===================

In 1984, the boxes were somewhat derivative of Infocom boxes from 1984-1987. The box resembled a book with a lift up flap and a built in plastic tray containing the elements. The difference was Infocom's games came with a plastic lid and shrinkwrap over the tray. WC's had a perforated cut out cardboard flap sealing in the contents. In 1985, the boxes were regular flap types with the plastic tray sliding out. 

Below the Root
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Type: 
Moving character graphics/Music Written 1984 by Zilpha Keatley Snyder [story], Dale Disharoon [programming] and Bill Groetzinger [graphics]. 
Runs on: 
Apple II Commodore 64 PC PCjr Tandy 
Notes: 
Partial map included in the package. Joystick was required to play the game. It also featured a menu choice input system. The story was based on the Green Sky Trilogy by Zilpha Keatley Snyder. The game's name is the name of the first book in the trilogy. Ms. Snyder writes mostly for children and young adults. The Green Sky Trilogy was for young adults. The three books in the series are "Below the Root", "And All Between", and "Until the Celebration". 

Swiss Family Robinson
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Type: 
Graphics/Music Written 1984. 
Runs on: 
Apple II Commodore 64 
Notes: 
Comes with a Nature Key to help you identify things on the island. 

The Wizard of Oz
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Type: 
Graphics/Music Written 1984. 
Runs on: 
Apple II Commodore 64 PC Tandy 

Treasure Island
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Type: 
Bitmap graphics/Music Written 1985 by Ann Weil and Lee Jackson. 
Runs on: 
Apple II Atari ST Commodore 64 PC Tandy 
Notes: 
Follows Stevenson's classic fairly close. 

Alice in Wonderland
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Type: 
Graphics/Music Written 1985. 
Runs on: 
Apple II Commodore 64 
Notes: 
Features menu choices like The Scoop, but requires joystick to play. 

Robin Hood
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Notes: 
This game is mentioned in a Spinnaker catalog, but it is likely that the game never was published.