JACK THE NIPPER 2 -in- Coconut Capers
Gremlin Graphics (Kixx re-issue)

Imagine the scene - blazing hot sun beats
down over a tropical forest, the only sounds to
be heard are those of the chattering monkeys,
a trumpeting elephant and the screeching of
the parakeets. Gazelles graze peacefully and
zebras are sipping gently from a tropical pool
when the peace is disturbed by the drone of
an aeroplane.

Suddenly. a triumphant, blood curdling yell,
swiftly followed by the sound of a thud,
shatters the stillness - Jack has landed!

So begins the story of Jack's exploits in the
jungle. After having been so dastardly in his
last adventure, Jack and his family are on
their way to Australia, following a deportation
order. Jack is not too happy with the idea and
decides to jump from the 'plane using his
nappy as a parachute, his father following in
hot pursuit. Having landed in the jungle, Jack
gets up to mischief with a tropical flavour, in
his efforts to avoid being caught by his dad
and getting a spanking!

There's plenty for our fugitive to get up to
and you can bet that he finds it! Only having
very short legs, Jack finds that swinging on
the ropes is a very quick means of travel.
This comes in handy when being chased by
marauding natives! Jack gets his own back
on them though by either bouncing coconuts
on their heads or blowing his blowpipe
at them!

True to form. Jack tries hard to be as naughty
as possible whenever he can.

If Jack's dad catches him. he'll find that it's
the end of his escapades as the dreaded
nappy rash sets in.

Plenty of tasks and puzzles await Jack in
"Coconut Capers" - dare you take this new
challenge?

"Coconut Capers" can be played in several
different ways - for a high score, for maximum
naughtiness or both.

At the bottom of the screen are two pockets -
the left hand one is for naughty objects, the
right hand for weapons. These are automatically
placed in the correct pocket. Objects in
the naughty pocket can only be exchanged for
another naughty object.

Here is a selection of some useful objects:-
	Grease	Woodworm
	Honey	Shield
	Onion	Log

But there are lots more to be found!


HOW TO MOVE

KEYBOARD
Z	- Left
X	- Right
K	- Down/Pick-up
O	- Up
0	- Fire
H	- Pause
Q	- Quit
M	- Music on/off

Press DOWN and FIRE to use an object.

Spectrum version is compatible with
Kempston, Interface II and Cursor Joystick.

NOTE: if you are using a Spectrum +2 select
Interface II and plug your +2 compatible
joystick into Port 1.
